Mount & Blade II: Bannerlord

File information

Last updated

Original upload

Created by

The Calradia Awakens Team

Uploaded by

BenjiG91

Virus scan

Some files not scanned

About this mod

A combination of our previous gunpowder mods (Fire & Steel + Mount and Musket).

Currently supports the Empire, Vlandia, Aserai, and Battania.

Requirements
Permissions and credits
Translations
  • Russian
  • Mandarin
  • Japanese
  • French
Changelogs
Donations
Very poor videos, but an example of what the mod is like:









--

Greetings,


This mod is primarily in existance as I wanted to use firearms but couldn't find mods to play. I'll continue to update it now and then, and share with other teams my research from working on this.

Feel free to leave suggestions or feedback.

Guns, smoke, blood, atleast until something better comes.



CA - Blood and Smoke
Join our community:  Calradia Awakens Discord 


BUG REPORT FORMAT:
More info is better, but if at the very least this is not followed, your issue will be ignored.

Bannerlord Version:
Mod Version:
Issue:
Reproduction Steps:
Additional Info:
Other Mods:
Load Order:
Followed Installation Instruction:



INSTALLATION INSTRUCTIONS:
  • Upon download and unzip, you should have one module: CA_BloodSmoke
  • Drag this module to the Mount & Blade II Bannerlord\Modules folder
  • Launch from steam and enable the module(s), and enjoy. Place near the bottom of your load order.

IF USING VORTEX:
Simple download, install, enable, and follow the load order.

HOW TO UPDATE:
  • Download new version (or update via vortex)
  • Unzip new version
  • Delete existing old CA_BloodSmoke folder
  • Move new CA_BloodSmoke folders to your modules folder

LOAD ORDER EXAMPLE:
Mods such as MCM, Harmony, ETC
Native
Sandbox Core
CustomBattle
Sandbox
StoryMode
Other Mods (if you're facing an issue, please remove these first)
CA_BloodSmoke


COMPATIBILITY:

  • Compatible with mods that do alter the Empire, Vlandia, Battania, or Aseria Kingdoms / cultures.
  • Not compatible with Eagle Rising.
  • Not compatible with Realistic Battle Mod - Combat Module (It is compatible with the AI module)

CUSTOM BATTLES:
  • Custom troops cannot be used in Custom Battle. If you want to do this, you need a seperate mod.
  • If you want to use the troops in Custom Battle - download Enhancted Battle Test. Do not report issues for this mod here.

Credits:
#1 is our amazing community at the  Calradia Awakens Discord 
Our amazing donors
The Calradia Awakens Team

Jestle's Firearms
anoldretiredelephant / shooterperson11 - I am currently making use of a cannon firing sound he provided me! Make sure to check out his work, he is a multi-talented modder.
Lyon  - ASSETS NO LONGER USED, but was instrumental to creating the initial assets we used for fire and steel, and has my greatest thanks!
ADamnSexyName's Swadian Vaegir Armouries, everyone should know this already, but this man is a god!
Integrated "Spear Rework" by iyansky13 - it is no longer required but please give him an endorsement! Additional changes were made on top of his work - spears will now be much more effective and start damage immediately. 
Implemented a bunch of variants of GulagEnabler's amazing Pfrondorf Masked Helm for the empire, make sure to check out their upcoming mod Burning Empires - NO LONGER USED, BUT HE IS A GREAT GUY SO HIS NAME REMAINS :D
As of version 1.3.1, huge shout out to Reznov (and Dawa for suggesting him) for allowing me to use his musket reload animation!!

Free Assets were modified and used:

1855 Springfield rifle musket - game asset by Andy woodhead is licensed under 
Creative Commons Attribution
Flintlock pistol by Cyril43 is licensed under Creative Commons Attribution