Кто нибудь может выложить файл из мода про лошадей horse lines.txt, или сюда запостить все 26 строк.. сам мод есть а вот этого файла нету..
Держи Mk, The GDSB2.brf goes in the resource folder of the mod you want to play.
All the files that end in .dds need to go in the textures folder of that same mod.
Place the line below in your module.ini text to make it read the .brf (if you forget that, they won't show up in game)
BACKUP YOUR:
savegame (look in my documents)
module.ini
item_kinds1.txt
or maybe just the whole mod. (Items have been tested so if they break on you... I 'unno.)
load_mod_resource = GDSB2
All those funny lines below need to go in the very BOTTOM of the item_kinds1.txt located in the mod folder you put the horses in. Make sure there are two blank lines after the last file. If the game tweaks and says there is an unexpected file end try removing one, if the error persists try lowering the number at the TOP of the text by ONE it should solve your problem. WARNING: Placing the python lines for the horses at the top of the file or with the other horses WILL displace your other items. It could change your current horse into bolts, replace your troops equipment with boots, and turn your torso armor into a bow. :3
26 <~this is how many horses you will be adding. Add that number to the number at the top of the item kinds file. As stated before if you have an "unexpected file end" error just try decreasing it by one. If you come short however; the game stops reading the file at that point and you might end up missing a horse or five.
For those who have downloaded the realistic horses pack PLEASE REMOVE IT AND THE PYTHON LINES ATTACHED, ALSO REMOVE THE DDS FILES AND THE BRF PLUS THE LINE IN THE module.ini text. Wouldn't want your game to break.
HOWEVER: If your game up and crashes with no explination it's probly not just you. There is likely something wrong with the python lines that is making the game crash without reason. Just remove the horse BRF and DDS files, take them out of the item kinds txt (remember to subtract the amount of lines you took out fron the base #) and remove the line in the bottom of the module.ini.
Python lines below-----
itm_whitedapple Snow_Drift whitedapple 2 whitedapple 0 whitedapple 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_voidhorse Hunter_of_the_Mist voidhorse 2 voidhorse 0 voidhorse 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_sunblade Sun_Blade sunblade 2 sunblade 0 sunblade 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_steelgrey Steel_Grey_Hunter steelgrey 2 steelgrey 0 steelgrey 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_silkumbra Silk_Umbra silkumbra 2 silkumbra 0 silkumbra 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_rosegreydapple Rose_Grey_Hunter rosegreydapple 2 rosegreydapple 0 rosegreydapple 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_rascal Rascal rascal 2 rascal 0 rascal 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_pinto Psycho_Hooves pinto 2 pinto 0 pinto 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_piebald Piebald_Hunter piebald 2 piebald 0 piebald 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_moondance Moondance moondance 2 moondance 0 moondance 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_icepony Horse_of_the_Ice icepony 2 icepony 0 icepony 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_hunterred Blood_Bay_Hunter hunterred 2 hunterred 0 hunterred 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_hunterorange Strange_Hunter hunterorange 2 hunterorange 0 hunterorange 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_hunterdun Dun_unter hunterdun 2 hunterdun 0 hunterdun 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_greysteppe Grey_Steppe_Horse greysteppe 2 greysteppe 0 greysteppe 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_greyflame Grey_Flame greyflame 2 greyflame 0 greyflame 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_greycourser Grey_Courser greycourser 2 greycourser 0 greycourser 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_goldhorse Gold_Hunter goldhorse 2 goldhorse 0 goldhorse 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_galeforce Old_Gale galeforce 2 galeforce 0 galeforce 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_dustwish Dust_Wish dustwish 2 dustwish 0 dustwish 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_darksteppe Dark_Steppe_Horse darksteppe 2 darksteppe 0 darksteppe 34360000512 65537 0 434 110595670016 0.000000 60 0 29 0 3 130 36 40 0 0 18 0
0
itm_darksteel darksteel darksteel 2 darksteel 0 darksteel 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_Constello Constello Constello 2 Constello 0 Constello 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_brownhunter Brown_Hunter brownhunter 2 brownhunter 0 brownhunter 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_BloodMist Blood_Mist BloodMist 2 BloodMist 0 BloodMist 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
itm_blackdapple Black_Speckle_Hunter blackdapple 2 blackdapple 0 blackdapple 34360000512 65537 0 434 110595670016 0.000000 60 0 30 0 3 500 55 50 0 0 50 0
0
All on hunter horse Mesh
if you get the _.0.dds error
Open the BRF
go to tex tab
click the .dds with the error
change the tag to 000AA000
click set
save
horses: 26