Скриншоты =/
Юниты
(http://cloud.steampowered.com/ugc/1117174702784543289/D6C711E779C53AC932E868F2EFD1B3CC7A5B054B/1024x640.resizedimage)
(http://cloud-2.steampowered.com/ugc/1117174702784562254/325D2F2DB1966D1CD010A9DB89AE1562D4138B6C/1024x640.resizedimage)
Корабли
(http://cloud-2.steampowered.com/ugc/597008945822335444/C157771F15CF7888AEA68BFC4AA7E1FC7E599CA2/)
(http://cloud-2.steampowered.com/ugc/597008945822323139/5C197E013D04E66E40D0754BEF4BE9C1D890E29C/1024x576.resizedimage)
обновили до 1.103
Client patch: (Needs 1.000 installed!)
www.fsegames.eu/mb_warband_napoleonic_wars_upgrade_1000_to_1103.exe (http://www.fsegames.eu/mb_warband_napoleonic_wars_upgrade_1000_to_1103.exe)
Client full installer:
www.fsegames.eu/mb_warband_napoleonic_wars_setup_1103.exe (http://www.fsegames.eu/mb_warband_napoleonic_wars_setup_1103.exe)
Module system:
www.fsegames.eu/mb_warband_napoleonic_wars_source_1103.zip (http://www.fsegames.eu/mb_warband_napoleonic_wars_source_1103.zip)
Dedicated server files:
www.fsegames.eu/mb_warband_napoleonic_wars_dedicated_1157_nw_1103.zip (http://www.fsegames.eu/mb_warband_napoleonic_wars_dedicated_1157_nw_1103.zip)
или отсюда
http://www.taleworlds.com/download.aspx?type=5 (http://www.taleworlds.com/download.aspx?type=5)
New Features
- Added the following new British units; Sailor, Marine and Post Captain.
- Added the following new British units; First Kings German Legion Hussars.
- Added the following new French units; Sailor, Marine and Post Captain.
- Added the following new French units; 2nd Kronprinz Bavarian Infantry.
- Added pirate voices for the British sailors.
- Added a new big Frigate ship scene prop.
- Added a new sailable Sloop.
- Added a new sailable Rowboat.
- Added a new sailable Rowboat with 1 mast.
- Added a new sailable Rowboat with 2 masts.
- Added a new sailable Cannonboat (Can not fire)
- Added a new sailable Rocketboat (Can not fire)
- Added a lot of exciting new maps and map fixes.
New Maps
Battle
- Ambush
- Saint’s Isle
- Forest Palisade
- Sjotofta
- Naval Battle
Siege
- Fort al Hafya
- Fort de Chartres
- Citadelle Napoleon (Naval)
- Charge to the Rhine
- Siege of Toulon (Naval)
- Fort George
- Fort Bashir
- Fort Nylas
- Fort Brochet
General Changes
- When a unit dies that carries a shovel in his backpack, it will always be dropped on the floor so people can pick it up and use it to remove earthworks that might be in the way.
- When a unit dies that carries a Ramrod in his backpack, it will always be dropped on the floor so people can pick it up and use it.
- Added a extra caption to Internal Admin chat, so you can tell them apart.
Balance Changes
- Reduced the length of the cavalry swords a bit, they had ghostly long range.
- Made all artillery less accurate on long range to balance the powerfull destruction force.
- Reduced the range an explosion would have by 30%, to balance the extremely powerful howitzers and mortars.
- Made cannonballs lose more force on ground hit and bounce less to make them less unstoppable.
- Made pistols some more accurate, it will now really hit within the player visible circle, to balance them, the reload is now slightly slower though.
- Decreased the damage the rifle in melee would inflict, they were more powerful than most real melee weapons
- Increased the Rifle Melee swing animation speed
- Reduced the health of all medium and heavy horses to balance their classes.
- Made the armor points of the british cavalry helmets to be on par with other factions helmets.
- Removed the blunderbuss from the selection for russian dragoon cavalry they were too powerfull for that class.
- Boats respawn much faster now.
- Changed several maps to make them more balanced.
Bug Fixes
- Fixed a bug with some rocks uses in maps that were not having a collision mesh which allowed people to hide in.
- Fixed all collision meshes for trees, should now not block bullets on wrong places, and some trees were walk through, now not anymore.
- Fixed collision mesh for the sandbags which will now block bullets on the right places and not in thin air.
- Fixed collision mesh of the couch so it won't block bullets in thin air.
- Fixed that when you switch your weapon to melee you would walk slower.
- Fixed all cases that some ranks and some units were running faster or slower than others.
- Fixed several bugged collision meshes.
- Fixed several bugs on maps.
- Fixed a bug in the admin panel that it sometimes selected the wrong player, or does not work at all when clicking a player.
- Fixed a bug that allowed the prussian guard drummer to ride horses.
- Fixed a glitch that allowed you to teleport into a building by playing a piano from it’s backside.
- Fixed an exploit that allowed you to play two tunes at once as a musician.
- Fixed a bug in siege that some doors are reversed, can be walked through when closed and so on.
- ze_treasure prop will now always give out pirate hats to the user.
- Fixed a bug that spawned birds randomly on all custom maps.