Historical modification about Ruthenia (other names: Rus, Kievan Rus) in 13th Century.

Description

Hotfix #2 for v2.5 (aka path to v2.5.0.2), contains module system and all changes of previous hotfix #1.

Preview
Hotfix #2 for v2.5 (aka path to v2.5.0.2), contains module system
Post comment Comments
Janych Author
Janych - - 47 comments

I forgot to write what things had been fixed....
So, error in trigger number 94 has been fixed and critical bug with start as faction's ruler has been fixed. In general, new game is not needed, but if you started as ruler you ought to reconquer your initial capital if you are its owner (you can do it using cheatmode: Ctrl + ~ -> cheatmode -> conquer the town using its menu; cheatmode can be disabled using Ctrl + ~ -> nocheatmode; allow cheats must be enabled in game launcher) or start a new game.

Reply Good karma+8 votes
itruvor
itruvor - - 124 comments

Thx!!!

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,223 comments

This comment is currently awaiting admin approval, join now to view.

cheerupmac
cheerupmac - - 1 comments

Yo! how do you install this patch? im looking at rusmod resources and it doesnt have the same files so it mustnot be just a copy paste process. sorry i have no idea how devs work. thanks for the great mod!

Reply Good karma Bad karma+1 vote
alixores
alixores - - 5 comments

please add advanced formations to the mod. like shieldwall, ranks, etc. it's in viking conquest and some other mods.

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,223 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Hotfix #2 for v2.5 (aka path to v2.5.0.2), contains module system has not been tagged yet.