Bannerlord Tweaks
Автор: mipen
Тип: Настройка игры
Официальный сайт: https://www.nexusmods.com/mountandblade2bannerlord/mods/49?tab=description (https://www.nexusmods.com/mountandblade2bannerlord/mods/49?tab=description)
Данная небольшая модификация выполняют очень важную задачу: она позволяет изменить массу игровых параметров одиночного режима игры: скорость получения опыта в разных ситуациях, количество выдаваемых очков известности, размер отрядов, запасы продовольствия, награды в турнирах, лимит компаньонов в клане и другие параметры. Все настройки осуществляются непосредственно из самой игры, через пункт главного меню "Mod option".
Предупреждение. Изменение настроек может привести к нежелательным последствиям в виде некорректных характеристик главного героя и т.п. Мод начинает влиять на параметры сразу после установки, вне зависимости от того меняли ли вы что-либо или нет. Будьте осторожны.
Crafting Stamina:
- Stamina cap raised from 100 to 400. (Patched method -> CraftingCampaignBehavior.GetMaxHeroCraftingStamina)
- Stamina gain raised from 5 per hour to 10 per hour. (Patched method -> CraftingCampaignBehavior.HourlyTick)
- Optional setting to disable crafting stamina entirely (Disabled by default. Patched method -> CraftingVM.HaveEnergy)
- Optional setting to reduce the amount of crafting stamina regained when not resting in a settlement (In native you don't regain any).
Battle rewards:
- Doubled renown gain from battles. (Patched method -> DefaultBattleRewardModel.CalculateRenownGain)
Party size:
- Gain bonus party size from Leadership and Steward skill. Bonus is equal to 30% of Leadership skill value + 30% of Steward skill value. (Patched method ->DefaultPartySizeLimitModel.CalculateMobilePartyMemberSizeLimit)
Tournament rewards:
- Increased renown from winning a tournament from 3 to 8. (Patched method -> DefaultTournamentModel.GetRenownReward)
- Added 500 gold reward for winning tournament. (Patched method -> TournamentBehavior.OnPlayerWinTournament)
- Added ability to increase maximum bet amount. Disabled by default. (Patched methods -> TournamentVM.RefreshBetProperties, TournamentVM.RefreshValues, TournamentVM.get_IsBetButtonEnabled)
Hero Skill experience multiplier:
- Added a global multiplier to skill experience gain. This multiplier is on a curve, starting from 1 at skill level 1 and going to about 12 at skill level 250. I added this because after 20 hours of gameplay I had managed to raise my combat skills to around 65, which is a ridiculously slow leveling process. Not sure of the balance of this tweak yet. (Patched method -> Hero.AddSkillXp)
- Added optional configurable flat experience modifier override.
Hideout Battle Tweaks:
- Added a value to let you bring your entire army into a hideout. If you want to limit the number of troops you can bring you can lower the limit. (Patched method -> DefaultTroopCountLimitModel.GetHideoutBattlePlayerMaxTroopCount)
- Added the option to not lose the hideout battle when you die. (Patched methods -> HideoutMissionController.IsSideDepleted, HideoutMissionController.InitializeMission)
- Added the option to not lose the hideout battle when you lose the duel with the boss. (Patched methods -> HideoutMissionController.IsSideDepleted, HideoutMissionController.InitializeMission)
Tournament Experience Enabled:
- Experience gains for the player and your companions are enabled in tournaments and the arena.
Troop Experience Multiplier:
- Global experience multiplier for all non-hero troops. Default value is 2x experience.
Increased Workshop Limit:
- Increased base workshop limit from 1 to 2 (One extra).
- Optional setting to increase workshop limit bonus from clan tier. (Set to native value by default).
- Optional tweak to reduce the cost of workshops. (Disabled by default).
Companion Limit:
- Optional setting to change the base number of companions you can have (disabled by default).
- Optional setting to change the bonus to your companion limit from clan tier (disabled by default).
Settlement Tweaks:
- Added value to give bonus militia production to castles and towns. This is aimed towards making sieges more difficult and stopping one faction from taking over.
- Added value to give bonus food production to castles and towns to support bigger militias.
- Added value to increase the chance for castles and towns to spawn elite units in their militias.
Castle Buildings Tweaks:
- Added values to give bonuses to production levels of the castle Granary, Gardens, Militia Barracks and Training Fields.
-- Training field now gives 30, 70, 90 experience to garrisoned units.
-- Granary now provides 30, 45, 60 food storage.
-- Gardens now produce 3, 6, 9 food.
-- Militia Barracks now provide 3, 6, 9 militia production.
Siege Tweaks
- Reduced siege construction speed to 85% of vanilla.
- Reduced siege artillery collateral damage by 12.5% (Only on the campaign map).
- Reduced siege artillery destruction damage to 4.5 from 5 (Only on the campaign map).
Clan Party Limit
- Added option to configure the base number of parties you can field.
- Added option to configure the bonus to number of parties you can field gained from your clan tier.