Empires of Europe 1100

Автор : Fatrod
Сайт разработки : https://www.nexusmods.com/mountandblade2bannerlord/mods/4867 (https://www.nexusmods.com/mountandblade2bannerlord/mods/4867)
Русификатор для Empires of Europe 1100 от SmeyRUS
Дополнения для мода Europe 1100 от сторонних авторов :
(Внимательно сравнивайте требуемые версии модов)
Erik's Troops for Europe 1100
Автор : Erik
Сайт разработки : https://www.nexusmods.com/mountandblade2bannerlord/mods/5475 (https://www.nexusmods.com/mountandblade2bannerlord/mods/5475)
Замена всех деревьев войск и боевое снаряжение лордов фракций на исторически точные, используя ресурсы из двух других модов: Vaegir Armoury и Calradic Armoury.
POC config for Erik's Troops (Europe1100 submod)
Автор : lscd88
Сайт разработки : https://www.nexusmods.com/mountandblade2bannerlord/mods/5966 (https://www.nexusmods.com/mountandblade2bannerlord/mods/5966)
Эта конфигурация мода POC color randomizer mod, созданная для саба Erik's Troops for Europe 1100, разнообразит щиты и знамена ваших войск историческими рисунками и гербами.
Eastern Europe Expansion for Europe 1100
Автор : Denis Makouski - Reiko
Сайт разработки : https://www.nexusmods.com/mountandblade2bannerlord/mods/6277 (https://www.nexusmods.com/mountandblade2bannerlord/mods/6277)
Добавляет поселения, культуры и королевства Восточной Европы 1100 года.
Merchandise patch for Europe 1100
Автор : TheKingsWitt
Сайт разработки : https://www.nexusmods.com/mountandblade2bannerlord/mods/6583 (https://www.nexusmods.com/mountandblade2bannerlord/mods/6583)
Добавляет продукты питания и другие товары из мода Merchandise в мод Europe 1100.
conley's Succession - Europe 1100 Patch
Автор : TheSin0fPride
Сайт разработки : https://www.nexusmods.com/mountandblade2bannerlord/mods/5782 (https://www.nexusmods.com/mountandblade2bannerlord/mods/5782)
Добавляет в игру гражданские войны и законы о наследовании из мода Succession Laws and Civil Wars.
Settlement Icons - Redesign (For Europe 1100 mod)
Автор : Breepzz
Сайт разработки : https://www.nexusmods.com/mountandblade2bannerlord/mods/6558 (https://www.nexusmods.com/mountandblade2bannerlord/mods/6558)
Замена цветов в названиях всех королевств, городов и отрядов на основной цвет флага лидера фракции из мода Settlement Icons - Redesign.
Эта историческая реконструкция политической жизни Европы на рубеже 12 века стала возможной, благодаря великолепной карте, созданной Lemmy1916 в моде Europe Campaign Map.
В релизной версии мода мы увидим:
19 королевств, существовавших в Европе во временной интервал 1090-1105 годов.
95 феодальных кланов с исторически точными баннерами.
221 лорда, чьими прототипами стали реальные личности той эпохи.
13 великих культур.
Переименованные деревья войск для всех фракций.
В планах автора:
4 дополнительные фракции (фатимиды, ромы, русы и половцы).
Переименование населенных пунктов для большей исторической точности и присвоения им правильных координат на карте.
Исторически значимый пояснительный текст для всех поселений, фракций и NPC.
Повышение исторической точности облика персонажей, включая возраст, лицо, навыки и т.д.
Взаимоотношения и политика фракций.





Произошло обновление мода до версии Europe 1100 v1.1.0 (от 22.12.2022). Старые сохранения не совместимы. Добавлено:
New "Berber" culture for Hammadids and Almoravids
Restored Waterford and added the "Mac Murchada" clan for Ireland
Added correct age for all lords (where possible or appropriate)
Updated skills and traits for all lords to make them unique
Updated string text for all faction leaders
Новая Europe 1100 v1.4.5 (от 17.04.2023) для Bannerlord 1.1.2 добавлена в Файлы.
Changelogs :
- Adds 14 historically relevant mercenary clans including real faction leaders (where possible).
- Adds 3 high level troops for each mercenary clan, tiers 4, 5 and 6. These troops are as strong as faction elite troops and in some cases quite unique...so definitely worth trying to get them!
- Completed initial build of the Cuman faction with 9 clans and 20 lords.
- Previous translation files are now included.
- Balance pass on all custom troops. Skill levels are now aligned, and all war horse upgrades are at tier 5.
Known Issues:
- Culture and Mercenary starting positions. The issue is known but don't yet have a workaround.
Необходимо начать новую кампанию, чтобы оьновления вступили в силу.
Europe 1100 v1.4.6 (от 27.04.2023) для Bannerlord 1.1.2 берем в карточке мода.
Changelogs :
New Units and Bug Fixes
All vanilla "tavern" mercenaries have now been replaced with more relevant units (ie: sword sisters).
Fixes to broken wanderer strings.
Fixes to broken text strings for all units..ie: "This is the retirement location".
Fixes to incorrect settlement cultures (there are probably more to fix).
All vanilla lords have now been removed from the game.
Updated translation strings by khornau17
Необходимо начать новую игру, чтобы обновления вступили в силу.
(https://i2.imageban.ru/out/2023/04/27/1dc0c2318a85fe43fec84514c3f386c4.jpg)
В новой версии Europe 1100 v1.4.9 (от 01.06.2023) выполнена совместимость с новой версией Europe Campaign Map (v1.1.4.1), а также добавлена новая славянская культура и Русское царство.
Changelogs :
New Content:
Addition of the Slavic Culture, and The Rus Kingdom.
Troop trees are expanded to 12 units for all cultures.
Troops have been redone to include only historically accurate gear, names, and ranks (where possible).
Militia incorporated into the main troop tree.
All 500+ settlements have been renamed based on historical counterparts.
Updated banners for numerous clans (thanks to Erik Hammarström!)
New faces for some lords
Additional Clans and Banners for Almoravids and Hammadids
Updated translations (once again thanks to khornau17)
The militia troop change is quite significant, as the militia units are now part of the regular roster. This has been done for two reasons:
It is a far more accurate reflection of how medieval armies were made up
It offers the opportunity to upgrade militia unts
Personally I am quite excited about what this does to troop composition and promotion moving forward!
Bug Fixes:
Crash due to Turko-Persian children coming of age
Crash due to Welsh units having wrong default category
Небольшие, но важные исправления автор внес в новую Europe 1100 v1.4.9.2 (от 15.06.2023)
Minor update:
• Fixes to broken marriages for all clans.
• Fix for "OnHeroReachesTeenAge".
• Fix for mercenary soliders in the wrong category (ie: cavalry as archers).
• Fix for Polish Rycerz having two handed polarm instead of a one handed spear
Добавил в карточку Europe 1100 v1.5 (от 04.07.2023) для Bannerlord 1.1.5
Совместим с Europe Map 1.1.5
New Cultures, Troops, and Bug Fixes :
Improved Banners
More clans and lords for the Rus
Making Lazarus and Templar Crusader Clans
Move Genoese to recruitable mercenaries
New Mercenary clans to replace Lazarus, Templars, and Genoese
Crusader (Outremer) culture and troop tree
Sicilian Culture and troop tree
Culture changes for several settlements (Middle East and Northern Italy)
New loading screens and logos
Redistributed cultural bonuses
New clans and lords for Venice and Papal States
Lots of bug fixes
Требуется начало новой игры.
Изменение баланса в новой версии Europe 1100 v1.5.1 (от 01.08.2023)для Bannerlord 1.1.5 . Совместимо с Europe Map 1.1.5.1
Multiple new lords and clans for England, Ireland, Scotland, Norway, Denmark, Castile, Aragon, Poland, Sicily, and Rum.
Fixes to existing lords and relationships across factions
Introduction of "Baltic" culture and a "Baltic Tribes" kingdom
Lithuanians to replace Prussians as a mercenary clan
Fixes to Scottish settlement culture
Fix for English Caravan Guard
Improvements for some banners (based or Erik's versions)
Эта версия поддерживает старые сохранения, но вы увидите новых лордов только в том случае, если начнете новую игру.
Вот и первый исторический мод адаптирован под новую карту. Europe 1100 v1.6 (от 08.10.2023) для Bannerlord 1.1.6 совместимый с Europe Map 1.1.6.2 берем в карточке.
Из нового:
Removal of Outremer/Crusader culture.
Crusader clans are changed back to their original French, English, Sicilian, etc.
Crusader troops are now recruitable tavern mercenaries, replacing the existing, generic ones.
New clan for the Seljuks (Shirvanshah) holding Derbent.
Changes to some eastern city names.
Fixes to some incorrect city/castle cultures.
Introduction of Portuguese culture and troop tree.
Fixes to titles for Berbers (changed Sultan to Emir).
Numerous fixes to Arab culture including troop recruitment, missing wanderers and notables.
Update to version 1.1.6 of Europe Map.
Redistribution of Rus Clans (moving them north).
Refactoring of culture IDs (Changes to Rus, Baltic Tribes, Berbers).
Pechenegs are "upgraded" to a full kingdom and placed in the Crimea.
Introduction of the "Baltic Tribes" as a new kingdom.
Lithuanians to be replaced by a "Sudanese" mercenary clan.
New "Rostyslavych" clan for Rus
Östersund has been moved to the Levant and changed to "Antioch", along with it's bound settlements.
Автор пофиксил найденные ошибки и перевыпустил версию на Europe 1100 v1.6.1 (от 10.10.2023). Берем в карточке.
Fix to Madrid/Toledo being inaccessible.
Madrid renamed to Toledo for better historical representation.
Обновление баланса в свежей версии Europe 1100 v1.6.3.1 (от 26.10.2023), совместимой с Europe Map 1.1.6.2. Из нового:
Move Edessa to correct location.
New Settlement for Edessa.
Changes to Jerusalem settlements.
Fix for Antioch culture and bound settlements.
Fixes for lord/lady equipment sets (men with women's clothes, etc).
Further redistribution of Rus clans based on community feedback.
New clan for Rus.
Fixes to settlement names in Spain and Russia.
Fixes to Spanish unit names.
Removal of horse generation bonuses for all cultures other than Turkic.
Removal of most T4 elite cavalry (switching them to foot soldiers).
Fixed crash caused by Polish Druzynnik
This WILL be savegame compatible, but you have to start a new sandbox game to see the new Rus clan and Lords.
Europe 1100 - 1.6.3 Update | New Settlements, Rus Changes, Cavalry Changes:
https://youtu.be/P8uLOhg2PlI# (https://youtu.be/P8uLOhg2PlI#)
Вышло самое крупное обновление на данный момент Europe 1100 v1.6.4.1 (от 19.11.2023), совместимая с Europe Map 1.1.6 . Из нового :
Quality of Life updates:
Removed opening cutscenes
Fixed broken parentage in character creation
Culturally relevant start locations for all cultures
Correct in-game year (game now starts at 1100)
Sandbox is now the only game-mode, campaign is removed
Content updates:
Introduction of Bulgarian culture and troop tree
2x Bulgarian settlements: Sredets (town) and Preslav (castle)
Introduction of 1x new town in Thrace (Adrionaple)
Multiple new settlements and changes to bound settlements for Byzantines
2x new Byzantine Clans and 4 new lords
Introduction of Georgian culture, troop tree, clans, and lords
2x Georgian settlements: Kutaisi (town) and Taoskari (castle)
2x new settlements in Anatolia: Konya (town) and Tephrike (castle)
Multiple new bound settlements for all new towns and castles
1x new clan for Rum and 2x new clans for Seljuks
Introduction of "Jomsvikings" mercenaries (replacing the Georgians)
Culture changes:
Changes to culture for Al-Mouwaylih, Al-Madina, and Djedda (made them arabic)
Changed Anatolian Seljuk settlements to "Turko-Persian" culture
Renaming of Greek cities in Anatolia (To Greek versions)
Tbilisi changed to Georgian culture
Berbers renamed to Imazighen
Bug fixes:
Fix to crash caused be viewing Henry Alfonse in the Encyclopedia
Fixes to incorrect equipment sets
Changelogs для обновления Europe 1100 v1.6.4.2 (от 03.12.2023):
Compatability update - changes to how vanilla units are handled. This should help with compatibility for other mods like Improved Garrisons, etc.
Improvements to equipment sets for English, French, Sicilian, Spanish, and German, and Byzantine Lords.
Byzantines are renamed to "Romans", and the culture is "Roman".
Improvements to English and French militia troop trees.
Custom Scene for Main Menu.
Removed Nordic two-handed swords.
Further fixes for incorrect male/female equipment sets.
Introduction of Ribe and Lund settlements for Denmark.
1x new clan and 2x new lords for Denmark
This version WILL be savegame compatible...but you won't get the benefit of the compatibility update unless you start a new game.
This version should bring compatibility with any mod that uses vanilla units, ie: Improved Garrisons, etc.
Жаль,что автор так и не перешел на свежую версию игры.
Свежая версия Europe 1100 v1.2.8.1 (от 09.01.2024) для Bannerlord 1.2.8, совместимая с Europe Map 1.2.8.4 положена в карточку.
Из нового :
New version numbering to align with Bannerlord and Europe Map.
Support for all new features including dynamic weather, formation targeting, kingdom destruction, etc.
Addition of Serbian and Welch cultures including NPCs and Troop Trees.
Many new settlements in England, Spain, Anatolia, and the Levant.
New clans and lords for Castile and Aragon.
Bug fixes for various units, including the "DefaultPartyTrainingModel.GetEffectiveDailyExperience" crash.
Not Savegame compatible!!!
Note that this is an initial release to bring 1.2.8 support and not everything is working yet. In particular the former QOL changes including start year, sandbox only, and character creation fixes are not yet available.
Большая правка найденных ошибок в версии Europe 1100 v1.2.8.2 (от 15.01.2024)
Rename "Welch" to "Welsh"
Fix Serbian culture for Belgrade and Stari Ras
Fix to incorrect equipment sets for mercenaries
Change polish towns to western templates
Change to settlement production types so that all towns have at least 1x, and only 1x food producing settlement
Fix for crash related to mercenary contracts
This is required to fix a critical issue with mercenary contracts.
Unfortunately this IS NOT SAVEGAME COMPATIBLE. You must start a new game.
Очень много изменений в новой Europe 1100 v1.2.8.4 (от 29.01.2024), для новой карты Europe Map 1.2.8.6 . Старые сохранения совместимы!!!
Changelogs :
Fixes to Belgrade, Zaragoza, Caesara Castle, Mush, and Antioch position for siege equipment
More appropriate tournament weapons for new towns
More appropriate lord and party templates for rebels
More appropriate mercenaries for each town/culture (crusaders only in europe, etc)
Fix for children of lords having vanilla equipment sets
Cultural starting positions
Fix for Portuguese flag and colours
Fix for Galway ownership
Renamed horses (thanks to @saulyin97)
Start Date will once again be Spring 1100
Missing parents options added back in
Campaign option removed
Opening cutsene removed
Edessa gate location is fixed
Arab Militia renamed to Tribesmen
Fixes to some of the broken dialogue referencing vanilla kingdoms/cultures
Menavlion replaced with more appropriate spear for all T5/T6 Cavalry
Update culture for Tovuz, Sevan, Poti, Koutaisi, and Akhalkalaki
Update to Scottish Highlander 2H skill
Update to Khan's Guard Bow Skill
Первая ласточка под новую карту Европы версия Europe 1100 v1.2.9.1 (от 02.05.2024) для Bannerlord 1.2.9 добавлена в карточку.
Обновленная версия, совместимая с новой Europe Map 1.2.9.3 . Старые сохранения не совместимы.
Автор переименовал свой мод в Empires of Europe 1100
Changelogs :
Introduction of Armenian Culture and troop trees
Addition of Sis and Gouglak as Armenian settlements
Addition of Mystras Castle in the Peloponnese
Addition of Frankfurt and Brandenburg for the HRE
Addition of Pisa w/port
New bound settlement for Citadelle de Corte (Olbia)
Adding ports to Zatara, and Caesarea
Caesarea will now be a town instead of a castle (but with castle prefab)
Change Antioch to an "Imperial" town template
Initial revamp of Seljuk Troop Tree
Buffs to Cuman and Seljuk Horse Archers
Complete removal of the Sami and all their settlements
Taifa of Majorca to replace the Armenian mercenaries
Banu Tayy mercenary clan to replace Pisans
Buffs to English, French, Rum, Aragon, Polish, Hungarian and Castile clan numbers
Crusader mercenaries are merged into a single tree
New "asiatic" faces for Seljuk lords
Changes to production for some villages (removing food)
Borrowed/stole the Canossa banner from Erik's...
Updates to Greek and Arab name templates
Changed culture description for Imazighen
Updates to Irish Troops
New face for William II
"Turko-Persian" culture is now just "Persian", and has a dedicated Persian Troop Tree.
Anatolian Seljuk areas have been changed to Turkic culture.
Egypt, Levant, and Syria are now "Arab" culture
The Persian areas will be "Persian"
4x new Persian clans under the Seljuks
Seljuk troop tree is renamed to "Turkic" and replaces Cuman troop tree.
Cumans troops still exist as mercenaries
Sami troop tree will be mercenaries for Nordic and Baltic states
Redistribution of cultures for the middle east
Fixes:
Fix to Siege Points for Tephrike, Edessa,
Fix to Welsh starting position
Incorrect equipment sets for Palatine Guard
Fix to Polish Rycerz skills
Fix for incorrect English Party Templates
Fix for Tuaim coordinates
Fix for broken parents clothes during character creation
Fix to Rus Hrid equipment set
Появилась версия, совместимая с новой Europe Map 1.2.10 для Bannerlord 1.2.10 . В этом обновлении внесены некоторые важные изменения в качество игры, а также новые механики прохождения и уникальные предметы. Старые сохранения не совместимы.
Changelogs для Empires of Europe 1100 v1.2.10 (от 24.07.2024) :
Addition of custom music
New settlements: Amsterdam, Debrecen, Cluj, Hamedan
Replace Eastern Europe town scenes
New Rus banners
Integration of BannerColorPersistence
Integration of Custom Spawns for "Crusade/Jihad" mechanics
New unique weapons and armour as exclusive rewards
Integration of "Customisable Clan Tier" - Clan Tier Renown will be reduced for tiers 3-4, and total tiers will be increased to 10
Fix for incorrect culture for "Rum" lords
Updated translation strings by Reiko
Fixes to incorrect Arab/Berber townspeople templates
More appropriate culture icon for Persian culture
With this update BannerColorPersistence is now directly integrated, and no longer required by the player. Existing players can remove this mod from your modlist.
(https://staticdelivery.nexusmods.com/mods/3174/images/4867/4867-1721818958-855604220.jpeg)
(https://staticdelivery.nexusmods.com/mods/3174/images/4867/4867-1721818967-1794620976.jpeg)
(https://staticdelivery.nexusmods.com/mods/3174/images/4867/4867-1721818971-1901354550.jpeg)
Обзорное видео:
https://www.youtube.com/watch?v=PSoGOihGLl0# (https://www.youtube.com/watch?v=PSoGOihGLl0#)
Свежая версия v1.2.11.1 (от 01.11.2024) в основном посвящена правке найденных ошибок. Берем в карточке, Changelogs видим тут:
Fix for broken hideout in Germany
Fix for broken bridges in Spain
Fix for custom items related crash
Crusader items are removed from market
Newcastle now bound to Bamburgh Castle
Marseilles and Lyon now have French culture
Fixes to Rus and Volhynian NPCs (Caravan Crash)• Fixes to Lithuanian culture
Fix for broken Assassin Hideout Boss
Очередные фиксы в Empires of Europe 1100 v1.2.11.2 (от 06.11.2024)
Changelogs :
Fixes to Navmesh
Fix for Lithuanian rebel crash
Fix for Jatvingian clans
Added sea route from Sinope to Chersonesus
Added sea route from Chania (Crete) to Derna (Libya)
Camera border has been moved further north to make northern most settlements more accessible
Large reduction in the amount of snow and rainfall
Empires of Europe 1100 v1.2.11.3 (от 23.11.2024) добавлена в карточку.
Changelogs :
Fix for Hamedan siege crash
Removal of duplicate Eastern Expansion troops (should fix nakedness)
Rewards for defeating Crusaders/Mujahadeen are greatly reduced (money and renown)
Fixed broken rewards for defeating Mujahadeen army
Additional battle scenes for europe and north africa
Updated lords halls, taverns, and house scenes for all settlements
3x new sea routes in the north sea/baltic
Обновился до версии Empires of Europe 1100 v1.2.12 (от 26.01.2025) один из самых удачных на сегодня исторических проектов. Новое:
Новые морские маршруты.
Новые мастерские.
Исправлены навыки странников.
Исправлены значки осады.
Исправлены спавны крестоносцев.
Исправлены некоторые деревья войск.
Исправлена культура "Харран".
Вышла новая версия мода Empires of Europe 1100 v1.2.12.2 (от 12.04.2025) с большим количеством исправлений. Старые сохранения не работают.
Changelogs :
Update CustomSpawns version
Reduced Crusader and Mujaheddin spawn rate
Fix missing parents
Fix missing Holy Lance
Permanent fix for "GangLeaderNeedsToOffloadStolenGoodsIssueBehavior"
Female lords will now only lead parties in very rare cases (only lord left, etc)
Playable area is expanding North into Finland
Realignment of Baltic cultures and troop trees - 3x cultures merged, 2x new ones added (with troop trees)
EoE1700 cannons functionality brought across as field ballistas
6x new mercenary clans
Fix for mercenaries trapped in non-accessible areas
New settlements in Belgium and France
Replaced banner for House of Poitiers
Navmesh expanded into south western Arabia
Addition of Mecca, Jeddah and Taif
Adding daily scripts to provide AI with a minimum amount of gold and influence
Increase cavalry damage 50%
Fix to broken village scene for Lanark
Fix for broken "looted village" icons/animations. This should also improve performance.
New equipment for Roman lords.
Fixed Armenian start location
Fixed comment strings for mercenaries
Large nerf to Hungarian clan levels (from 5 to 2)
Olive Press Workshop is now the "Oil Press" and can also consume fish.
Workshop production increased across the board
Видео обзор:
https://www.youtube.com/watch?v=5AtQqwkfPyc# (https://www.youtube.com/watch?v=5AtQqwkfPyc#)