Доброго времени суток.Стал происходить странный вылет,игра от 1С,пропатченная до 1,011 версии.Железо- Intel Core 2 Quad Q6600.ATI Radeon HD3850. Оперативки 3250 г.
Вставил в мод Prophesy of Pendor V2.5 некоторый шмот из руси.Сам шмот ошибок не вызывает,тестил на персе,раздавал неписям,все работает нормально.Однако перед битвой с отрядом противника или бандитами,игра без всяких ошибок просто вылетает на рабочий стол.Причем не всегда,а гдето 50\50,через раз.В логе ничего по этому поводу не нашел  Starting new log file.
 Module_name =  Prophesy_of_Pendor 
 Setting Map Min X =  -125.000000 
 Setting Map Max X =  105.000000 
 Setting Map Min Y =  -125.000000 
 Setting Map Max Y =  115.000000 
 Num Hints =  12 
 Setting Time Multiplier =  0.250000 
 Setting Seeing Range Multiplier =  6.500000 
 Setting Track Spotting Multiplier =  0.800000 
 Setting Blood Multiplier =  18.000000 
 Setting player_wounded_treshold =  5.000000 
 Setting hero_wounded_treshold =  15.000000 
 Setting Skill Prisoner Management Bonus =  10 
 Setting Skill Leadership Bonus =  10 
 Setting Base Companion Limit =  25 
 Setting player_xp_multiplier =  1.500000 
 Setting hero_xp_multiplier =  1.500000 
 Setting regulars_xp_multiplier =  2.000000 
 Setting damage_interrupt_attack_treshold =  3.000000 
 Setting armor_soak_factor_against_cut =  0.650000 
 Setting armor_soak_factor_against_pierce =  0.350000 
 Setting armor_soak_factor_against_blunt =  0.300000 
 Setting armor_reduction_factor_against_cut =  1.000000 
 Setting armor_reduction_factor_against_pierce =  0.650000 
 Setting armor_reduction_factor_against_blunt =  0.500000 
 Setting horse_charge_damage_multiplier =  1.000000 
 Setting couched_lance_damage_multiplier =  0.750000 
 Setting missile_damage_speed_power =  2.000000 
 Setting melee_damage_speed_power =  2.000000 
 Scan Module Textures =  1 
 Scan Module Sounds =  1 
 Loading Resource  test 
 Loading Resource  textures_face_gen 
 Loading Resource  shaders 
 Loading Resource  textures 
 Loading Resource  materials 
 Loading Resource  materials_face_gen 
 Loading Resource  uimeshes 
 Loading Resource  meshes_face_gen 
 Loading Resource  helpers 
 Loading Resource  map_tree_meshes 
 Loading Resource  map_icon_meshes 
 Loading Resource  particle_meshes 
 Loading Resource  skeletons 
 Loading Resource  tree_meshes 
 Loading Resource  xtree_meshes 
 Loading Resource  grass_meshes 
 Loading Resource  plant_meshes 
 Loading Resource  body_meshes 
 Loading Resource  object_meshes 
 Loading Resource  object_bodies 
 Loading Resource  goods_meshes 
 Loading Resource  item_meshes1 
 Loading Resource  horse_a 
 Loading Resource  food 
 Loading Resource  beards 
 Loading Resource  armors_b 
 Loading Resource  armors_c 
 Loading Resource  helmets 
 Loading Resource  helmets_b 
 Loading Resource  village_houses 
 Loading Resource  village_houses_a 
 Loading Resource  village_houses_b 
 Loading Resource  hair 
 Loading Resource  deneme 
 Loading Resource  interiors_a 
 Loading Resource  interiors_b 
 Loading Resource  interiors_c 
 Loading Resource  arena 
 Loading Resource  map_icons_b 
 Loading Resource  castle_a 
 Loading Resource  dungeon 
 Loading Resource  stone_houses 
 Loading Resource  snowy_houses 
 Loading Resource  snowy_castle 
 Loading Resource  helmets_d 
 Loading Resource  castle_b 
 Loading Resource  square_keep 
 Loading Resource  anim_b 
 Loading Resource  shields 
 Loading Resource  shields_b 
 Loading Resource  weapon_meshes_c 
 Loading Resource  xtree_meshes_b 
 Loading Resource  map_icons_c 
 Loading Resource  pictures 
 Loading Resource  user_interface_b 
 Loading Resource  scene_encounter_spot 
 Loading Resource  interior_thirsty_lion 
 Loading Resource  scene_small_tavern 
 Loading Resource  weapon_meshes1 
 Loading Resource  weapon_meshes_b 
 Loading Resource  houses1 
 Loading Resource  wall_meshes1 
 Loading Resource  town_houses 
 Loading Resource  doors 
 Loading Resource  churches 
 Loading Resource  town_houses_b 
 Loading Resource  castle_c 
 Loading Resource  castle_d 
 Loading Resource  castle_e 
 Loading Resource  castle_f 
 Loading Resource  castle_g 
 Loading Resource  castle_h 
 Loading Resource  fake_houses 
 Loading Resource  town_houses_c 
 Loading Resource  banners 
 Loading Resource  map_flags 
 Loading Resource  map_flags_b 
 Loading Resource  map_flags_c 
 Loading Resource  costumes_a 
 Loading Resource  particles_2 
 Loading Resource  prisons 
 Loading Resource  prisons_b 
 Loading Resource  interiors_d 
 Loading Resource  costumes_b 
 Loading Resource  costumes_c 
 Loading Resource  arena_costumes 
 Loading Resource  boots_a 
 Loading Resource  terrain_borders 
 Loading Resource  terrain_borders_b 
 Loading Resource  skyboxes 
 Loading Resource  object_b 
 Loading Resource  tree_e_meshes 
 Loading Resource  destroy 
 Loading Resource  xtree_meshes_c 
 Loading Resource  grass_meshes_b 
 Loading Resource  interiors_steppe 
 Loading Resource  grooming_horse 
 Loading Resource  town_houses_d 
 Loading Resource  horses_b 
 Loading Resource  ani_horse_mounted 
 Loading Resource  deneme2 
 Loading Resource  horse_skeleton 
 Loading Resource  steppe_fake_houses 
 Loading Resource  weapon_meshes_d 
 Loading Resource  tableau_shields 
 Loading Resource  heraldic_armors 
 Loading Resource  spear 
 Loading Resource  weapons_e 
 Loading Resource  custom_banner 
 Loading Resource  ani_man_walk 
 Loading Resource  ani_twohanded 
 Loading Resource  ani_onehanded 
 Loading Resource  ani_death 
 Loading Resource  ani_stand_guardsman 
 Loading Resource  ani_human_mounted 
 Loading Resource  ani_lady_stand 
 Loading Resource  ani_poses 
 Loading Resource  ani_stand_shopkeeper 
 Loading Resource  ani_man_cheer 
 Loading Resource  ani_stand_onhorse 
 Loading Resource  ani_throw_stone 
 Loading Resource  ani_strikes 
 Loading Resource  ani_equip_arms 
 Loading Resource  ani_run_p 
 Loading Resource  ani_run_forward_left_right 
 Loading Resource  uni_strikes3 
 Loading Resource  ani_walk_sideways 
 Loading Resource  ani_run_sideways 
 Loading Resource  uni_jump 
 Loading Resource  uni_stances 
 Loading Resource  uni_equip 
 Loading Resource  uni_strike 
 Loading Resource  uni_throws 
 Loading Resource  uni_fistswing 
 Loading Resource  uni_lord_stand 
 Loading Resource  uni_defence 
 Loading Resource  uni_sideways 
 Loading Module Resource  Pendora 
 Loading Module Resource  Pendor_AQS1 
 Loading Module Resource  undead 
 Loading Module Resource  A2K_Stuff 
 Loading Module Resource  A2K_Stuff_hs 
 Loading Module Resource  Pendor_AQS2 
 Loading Module Resource  women_armor 
 Loading Music...
 WARNING: Unable to find material  undeadface.LOD 
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start 
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape 
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party 
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_speed_multiplier 
 Loading Module...
 Loading item kinds...
 Loading dialogs...
 Loading mission templates...
 Loading party templates...
 Loading Textures...
 Finished Loading Textures...
 Finished All...
 Loading tracks
 load_map_data complete.
 Init_map complete.
 init_meta_mission complete.
 map mesh built.
 get_ideal_sun_color.
 get_ideal_fog_color.
 parties added.
 launch complete.
 Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... begin_setup end_setup begin_setup end_setup Error: Unable to load cant_find_this.ogg Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... begin_setup end_setup Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... begin_setup 
 может кто нибудь сталкивался с подобным?
Помогите пожалуйста.
Да,еще ,весь вставленный лут никаким отрядам не выдавал ,только на персонаже и неписях.