(
"newCharacter", 3,
"woman_body", "woman_calf_l", "f_handL",
"female_head_new", woman_face_keys,
["woman_hair_new"], #hair_meshes
[], #beard_meshes
["hair_new"], #hair_texture
[], #beard_texture
[("womanface_new", 0xFFE3E8EF, ["hair_new"], [0xffa5481f, 0xff502a19, 0xff19100c, 0xff0c0d19]), ], #face_texture and hair_color?
[(voice_die, "snd_woman_die"),(voice_hit, "snd_woman_hit"),(voice_yell, "snd_woman_yell")], #voice_sounds
"skel_human", 1.000000,
psys_game_blood, psys_game_blood_2,
[
]),