a)The hand cannon now has 5 shots per battle. Not per wave, but per battle. It will be reloaded on the map
screen.
b)The Dragonslayer will kill your own men now when you use the powerswing. Be careful where you swing. As long as they are behind you
they won't be hit. It will also kill your horse if you are riding it.
c)Insane Casca will no longer be permanently killed as a prisoner. She will find her way back to Godo's mine
after a week.
d)Rickert now joins you when Casca is restored.
e)Griffith now can't be captured.
f)Any npc who joins your party will now find their way back to the party if they are lost when you are defeated.
The will also return if they get mad and quit.
One will return every week.
g)Three new quickbattles at the beginning of the mod as Gutts in his youth.
h)Now when you start as Gutts you have his face. Another face with his blind eye for after the eclipse.
i)New option to start as a regular man.
j)Fix to the enemy parties stuck in the water.
k)Fix to the repeating Doldrey quest
l)Trigger to make sure Midland never makes peace with Tudor before the Doldrey quest is finished.
If Midland does make peace with Tudor they will declare war in no less than two weeks.
A trigger to make the Kushan remain at war with midland.
m)The Hawk's Alliance will be your enemy when they spawn now.
All other nations will declare war on the Kushan when the Hawk's Alliance appears.
n)The Kushan will storm Midland in force once you have Schierke in your party.
o)Griffth and a couple others now have training skill.
p)A couple of new dialogues.(Thanks to Zenla for the idea to have a quick Griffith backstory)
r)Changes to the autocalc when two enemy parties meet. Now the party with higher lvl troops will have a much
greater advantage.
s)Included a new Walkthrough file in text format look in the Berserk Folder
Переводить мне лень. Для незнающих англицкого: поправлено много квестовых багов, добавлено 3 новых битвы, уберудар Драгонслеером теперь калечит своих