Mount & Blade II: Bannerlord

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Created by

Fatrod

Uploaded by

djfatrod

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About this mod

From the maker of Europe 1100 comes a brand new mod set at the turn of the 18th century.

Requirements
Permissions and credits
Overview
From the maker of Europe 1100 comes a brand new mod set at the turn of the 18th century.

EoE1700 is a historical overhaul of Bannerlord that adds:
  • 611 unique lords
  • 207 noble houses
  • 15 Kingdoms
  • 23 playable cultures
  • 17-18th century gunpowder warfare including muskets, rifles, pistols, artillery, and grenades.


Credits
A special thank you to the asset creators who have made their work public, and made this mod possible:
  • Darth Killer for the Napoleonic Items
  • Klaus Noxix for his item pack
  • Plebian Kilo for his awesome Blood & Smoke mod
  • Researchers: flaviusnubel, Z, Süleyman, Reiko, Hunk De Poitiers, grimbart68, frier


Installation
There are two required mods for EoE1700:
  • EoE1700
  • EoE1700 Asset Files

You must download both, and note that the Assets mod is quite large (~16gb).

In addition you will also require:
  • Europe Map
  • Harmony
  • BannerColorPersistence (not required but highly recommended)

The full load order should be:
  • Harmony
  • Europe Map
  • EoE1700 Assets
  • EoE1700
  • BannerColorPersistence


Support
Please go to the Discord Server for any support. I do not plan to monitor the comments here that often.


Latest Update

Empires of Europe 1.2.9.3 is now live on Steam and Nexus!

Fixes:
• Polish Rebel Template (Crash fix)
• Remove musket AOE damage (shooting through multiple enemies)
• Updated Swedish lords and settlements with Swedish culture - Swedish troops are now recruitable
• Mercenary crash for Serbian culture
• Change Lublin Culture to Polish
• Updated British Flag
• Fix Koutaissi culture
• Standardised Cavalry Loadouts (Musket, Pistol, Pistol/Lance)
• Alignment of troop levels across european cultures - Swedish troops are now one tier higher than everyone else!
• Re-aligned cultural bonuses
• Charge damage increased for all horses

New Content:

• New "Blunderbuss" gun and ammo
• New "Shock Infantry" for European cultures, using Blunderbuss
• New Troops for Greek, Serbian, Swedish, Ottoman, Arab, and Hungarian cultures
• All castles within Ottoman territories will provide Ottoman troops. Towns will provide local culture militia.
• New Wallachian Mercenary Tree

This is savegame compatible! But some features will only be seen after starting a new game.


Historical Updates


Spoiler:  
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Empires of Europe 1700 - 1.2.9.2 Update

  • Fix for Spanish Pikeman

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Empires of Europe 1700 - 1.2.9.1 Update

  • Update to Europe Map 1.2.9.3 (MAKE SURE YOU UPDATE THE MAP)
  • Addition of Persia including 7x new settlements
  • Many new settlements in Anatolia, Greece, and Germany
  • Custom ports for Jatara, Pisa, and Caesarea
  • Sami areas are added back in! Minus the northern most settlements
  • Critical fixes to equipment for troops and lord equipment sets. This should resolve all crashes that I am aware of.
  • All items have been moved to core files for easier updating
  • Some balancing to Abus gun

This update is about bringing both mods inline with the map update, and some major bug fixes. Hopefully the mod is much more stable now!

NOT SAVEGAME COMPATIBLE

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Empires of Europe 1700 - Hotfix 1.2.8.62

  • Removal of all possible vanilla items
  • New gear now correctly shows up for sale in all town markets
  • Napoleonic gear is all renamed to be generic (not culture specific)
  • Fixes to several broken troop trees and gear
  • Reduced size of Asset Pack by 2GB.

THIS IS NOT SAVEGAME COMPATIBLE!

Unfortunately you will need to start a new game to see all the changes reflected. This will be the case for most of the early updates.

You will also need to download the asset pack again to see the gear name changes. This should be the last asset update for a while.

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Empires of Europe 1700 - Hotfix 1.2.8.61

  • Fix to missing items - there will now be new gear available to buy and loot, and the majority of vanilla items are removed.
  • Fix to version numbers

Updates live on Steam and Nexus. You only need to update the Core Mod, not the Assets Mod.

This is Save Game compatible!

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First Release - 1.2.8.6 (compatible with 1.2.9)

This is the first release which provides a playable baseline on which to develop further.

There is a lot of work still to be done on items, equipment sets, additional lords, and map changes.

Sandipan is also working on getting the Artillery mod working for next release.