Thank you all for your support and encouragement over the past year, it took a lot of hours and hard work, but I'm happy to finally say 1.0 is here!
Change Log:
- Queen Mab quest line (join Merlin option) - finished = huge quest-line...12 sub quests...some with their own sub quests
- fixed assassins in night quest
- fixed issue when asking wife about children
- removed rus helmet - replaced with new
- fixed some tournaments
- added dozens of new quests
- added adultery possibilities
- added new quest items
- fixed lord dialog when asking permission to recruit
- fixed bridge battles - they now only happen near bridges
- added another bridge scene
- added a few missing bridges on map
- removed mail from merc swordsmen
- added more items
- added a few new armors
- added new animal encounters, fight bears and wolves
- added new animal animations - credit TLD
- added some missing scenes
- minor scene polishing
- a few more spelling fixes
- fixed path-finding issue getting to Tongrorum
- fixed a few map glitches
- added new lady quests
- added new lord quest
- added new village elder quest
- fixed an issue that was preventing new quests from being available
- fixed priest starting quest
- issue upgrading forts
- issue upgrading villages to towns
- added missing scenes in refuge
- dueling single troops bug/freeze
- added new music tracks - credit bensound.com
- added missing port attack scenes
- fixed auto-conquer during port attacks
- fixed a few random event errors
- fixed funeral scene
- fixed an issue with find your fathers killer quest
- - added new commander options to battles
- added new ambushing possibilities and new ambush scenes
- fixed some flowers in scenes (not as prominent)
Requirements & Reminders:
- Reminder directX 7 is NOT supported.
- Always use battle size slider within mod options, not native slider.
- Perma death is always possible so save often!
- If you find a bug, please email me here... Moddb.com
- Taking towns and castles have a few days cool down period before you can manage them.
- To install just select the downloaded folder and unzip it into your mount and blade models file
- Have Fun!!
Amazing! Just about to download and play it. A thousand thanks, m'lady.
You're welcome my good sir. I hope you enjoy it.
Very nice update good luck in the future, with modding.
Thank you. I'll probable put out a few more versions of this one, then start a M&B mod inspired by Sid's Civilization.... so yeah going to need lots of luck with that one :)
Which one?
Not to age myself to much here lol, but I got hooked on the Civ II growing up. Always though it would be cool to see a M&B mod that let you play from the stone age to industrial, and I think I know a way to make it work. :)
if possible could you add a way to recruit freelancers and manage theire equipment for a unified look, maybe use the one in" A new Dawn" with "sir allister"since it works fairly well and is simple?
wahaha im trying this NOW lol i excited for the download to finish
My god! just tried it, that is perfect.
ok i cant figure it out lol i downloaded the mod, but it doesnt show in launcher so i cant play it but for the love of god i want to lol this mod isnt even close to my first, i have downloaded twice, unzipped MULTIPLE times, and i tested it out and its not a problem of memery since i still have 6 gbs left, and i have installed the previous versions easily. please tell me there is any idea on how to install it cuz imdying to see the new mod
huh, so you unzipped it in your M&B mod folder, and when you open the folder does it have a second folder, or go right to the common mod files? Only thing I can think of is when you unzipped you might have created a duplicate folder so the mod folder is inside another folder? this is the only reason I can think of for it not showing up in the launcher. All else fails try deleting and re-downloading, might be a corrupt download.
I played the three version, in the 0.98 i have the name of all the lord, but in the 1.0 version, all the lord have no name like towns and forts (King Arthur is nammed King 1 or something like that) and mosts of quests are bugged, like Dorca's quest, saving someone, the fort disappear i don't know why (with the patch)... Help me? Thanks
Are you trying to use a .98 save gamed with 1.0? The two arn't compatible.
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I completed the quest when you have to save the old captain's brother, but when I go back to him it restarts the quest. I have to complete it to travel to different ports.
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Does anyone else encounter more slowdowns during battles than other mods? I play Viking Conquest with 300 Battle Size and high graphics with no issues, but here I can barely get away with 200 battle size on medium graphics. The problem seems to get worse when there's a good amount of cavalry on the field.