- Bugfix.
- Changes in Weapon Breaking. Now, you dont lose weapon when it break.
- Map improved: waves add.
- A lot of news horses, mule and donkeys
- New load screen.
-New icon port towns
- New scripts thank to Caba'Drin: now when enemy is closed, spearmen change weapon.
- New atributtes for items: if you use heavy armor, shields, or helms, you have penalization skills.
- Horn and standars improved: they add leadership and tactics skills if you or companions use it.
- Sea travel player add: Now you can pay and travel by sea.
- Sea Travel IA - alls parties in map can travel by sea.
- Sea Battles - player and IA can fight over sea.
- Shield Bash - add shield bash, more realism melee. Thank to xenoargh and Sinisterius
- More historical notes.
- Family tree fix - More historical accuracy.
- Open quest: Gae Bolga
- New quest: Treasures of Britannia.
- Change: new companions.
- Improved lords parties.
- Weapon type switch (orders) - thank to Caba'Drin. You can order to your troops that weapon to use.
- Skirmish mode script - Thank to Caba'Drin. You can order your troops that guard distance with enemy.
- Fix Lords relation report. You can see it by kingdom.
- Add new screens thank to Endakil
- Leadership is skill party now.
- Fix TAB key for cam after of death.
- New items: a lot of shields
- New items: new celt bodies.
- New items: new nobleman cloaks
- New items: Boar Fur for pagan characters.
- New items: bamburg sword.
- New items: new axes and spears.
- New items: a lot of new helmets, valsgrade type.
- New dialogs for pagan and cleric parties.
- New scenes and fix old entry points. You should visit Din Tagell, Cantwareburh, and more.
http://forums.taleworlds.com/index.php/topic,135583.0.html- Improved upgrade/week pay for troops.
- Combat - Improved bows and trowing weapons, changes in speed, damage and others attributes for a combat more realism. Special thank to forum fans of 'Combat Realism in Brytenwalda the discussion' thread. Actually Life Erikson continue work in improve system.
- New culture: Frisian. You can recruit frisian now, and raise frisian army.
- New sea bandits: scoti, frankis and dena pirates.
- Fix skill requisite for arena weapons.
- AI: handle team_give_order lumping mounted heroes with infantry
- Rewrite arcsine in script_point_y_toward_position from scratch
- Shut down reform on Stand Ground
- Center rotation on reform
- AI: refine infantry formation approach
- and more things...