тут товарищ Александр кидал ссылку на свой опрос " о нужности блогов" ему ответили
Our blogs aim to touch on many different things and we know that sometimes they might not be as exciting or groundbreaking as some of you would hope. The blogs are aimed at a wide variety of readers: many of you are existing community members who have a fairly good understanding of what to expect from the game, however, sometimes (like with the weapon overview blogs) we will try to introduce people who are new to our games to different aspects of Bannerlord to give them a better understanding of what Mount & Blade is and what they can expect from the game.
We went from an extended period of silence to weekly updates (which is a pretty huge step!). This gives us a chance to talk about a range of topics, both big and small, but most importantly, on a regular basis. The aim was (and still is) to engage with you all and present topics of discussion about the game which you could look at and leave your feedback on (which we definitely take into account).
Sometimes we will talk about new features or improvements we have made on existing features from the series. Other times we will give players an overview of aspects of the game which aren't directly gameplay related. At times we try to explain our thought process behind a particular decision. And sometimes we take a look at our company and the people who are making the game. We know they can be a little hit and miss at times for some of our readers, but if you don't enjoy any particular one then the best advice we can give is to come back next Thursday to see if we touch on a topic which interests you!
We know that many people would like some sort of timeframe or roadmap for the release, however, this is something we have decided against doing. You are all well aware that in the past we have said we hoped to have the game in your hands by X, and this backfired when we failed to hit those targets. We don't want to build up people's hopes or expectations until we are 100% certain that we will hit that target, and because of that we won't be announcing any dates or discussing the specifics of the development progress in great detail.