у меня строчки другие и в module_parties.py
("zendar","Zendar",pf_disabled|icon_town|pf_is_static|pf_always_visible|pf_hide_defenders, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(18,60),[]),
а далжно быть
("zendar","Zendar",icon_town|pf_is_static|pf_always_visible|pf_hide_defenders, "zendar", pt_none, fac_neutral,0,ai_bhvr_hold,0,(2,46),[(trp_swadian_knight,6,0)]),
и в module_map_icons.py
map_icons = [
("player",0,"player", avatar_scale, snd_footstep_grass, 0.15, 0.173, 0),
("player_horseman",0,"player_horseman", avatar_scale, snd_gallop, 0.15, 0.173, 0),
("gray_knight",0,"knight_a", avatar_scale, snd_gallop, 0.15, 0.173, 0),
("vaegir_knight",0,"knight_b", avatar_scale, snd_gallop, 0.15, 0.173, 0),
("flagbearer_a",0,"flagbearer_a", avatar_scale, snd_gallop, 0.15, 0.173, 0),
("flagbearer_b",0,"flagbearer_b", avatar_scale, snd_gallop, 0.15, 0.173, 0),
("peasant",0,"peasant_a", avatar_scale,snd_footstep_grass, 0.15, 0.173, 0),
("khergit",0,"khergit_horseman", avatar_scale,snd_gallop, 0.15, 0.173, 0),
("khergit_horseman_b",0,"khergit_horseman_b", avatar_scale,snd_gallop, 0.15, 0.173, 0),
("axeman",0,"bandit_a", avatar_scale,snd_footstep_grass, 0.15, 0.173, 0),
("woman",0,"woman_a", avatar_scale,snd_footstep_grass, 0.15, 0.173, 0),
("woman_b",0,"woman_b", avatar_scale,snd_footstep_grass, 0.15, 0.173, 0),
("town",mcn_no_shadow,"map_town_a", 0.35,0),
("town_steppe",mcn_no_shadow,"map_town_steppe_a", 0.35,0),
("village_a",mcn_no_shadow,"map_village_a", 0.45, 0),
("village_burnt_a",mcn_no_shadow,"map_village_burnt_a", 0.45, 0),
("village_deserted_a",mcn_no_shadow,"map_village_deserted_a", 0.45, 0),
всё работает но тока вот описания на сайте другие как пользаваться модульной системой как мне разбираться в этом?