После трех лет забвения, заявление от разработчиков, что это теперь полная переработка Кальрадии в Азерот. Игра только в песочнице, не в кампании.
Mount and Warcraft Reborn v1.0 (от 09.04.2026) можно взять у нас в карточке. Для Bannerlord 1.3.15 + Warsails
Порядок загрузки в лаунчере:
Warsails
Items
VulfarArmory
mwrraces
MountAndWarcraftReborn
Changelogs :
Integrated serve as soldier mechanic allowing player to join NPC lords to gain loot, renown, and skills
Portals will spew out raiding parties of demons and undead to ravage the lands. These will be defended by very large and powerful hosts of demons and undead
Undead lords can raise the dead after each battle, adding the fallen to their own forces
Undead troops cost no upkeep or food
balanced troop trees and armors for all factions
Orc troops consume much more food due to their physical size and strength
6 fully fleshed out cultures with full troop trees (Stormwind, Lordaeron, Quel'thalas, Gurubashi, Horde, Scourge)
Bronzebeard culture is implemented but still WIP
Unique bonuses for each faction such as extra HP for orc units and no retreat for undead units
Lords whose kingdom has been defeated will join other kingdoms of surviving race. Eg, if Stormwind gets defeated, they will join Lordaeron. If no surviving racial kingdom exists, lords will die after 1 month
Scourge will have massive armies and be at war with all other factions
Disabled interracial marriages and lord defections to other factions to prevent awkward situations like orcs fighting for Stormwind
Conquered settlements will change to conqueror's culture over time
Lords (including player) can only recruit troops of their own culture, with some exceptions. Humans can recruit other humans troops. Eg, Stormwind can recruit Lordaeron Paladins and Lordaeron can recruit Stormwind Knights
Demons and other special troops use powerful claw attacks instead of weapons to kill their enemies
Undead troops no longer bleed
Cleaned up UI and removed error strings found throughout old version of the mod
Added new armor sets and balanced all existing custom armors to reflect a more balanced campaign
Orcs, demons, and other large units have had their weight increased to make them more formidable and harder to knock down
