VitNet-78, ссылка на версию 0,95_8 (под варбанд не ниже 1,126):
http://www.mbrepository.com/file.php?id=1746Музыка для модификации:
http://www.mbrepository.com/file.php?id=2010А вообще, в первом посту все есть, модератор вроде кидал ссылки. Умейте читать форум.
Странно... В файлах стоит версия еще 7 патча, но, от него она прилично отличается, то есть, это уже 8 версия.)
Добавлено: [time]11 Июль, 2010, 12:48:14 [/time]
Кстати... кажется, тут есть религия. Я нашел данные строки во время перевода. В игре не видел, ибо не гонял еще толком эту версию.
Добавлено: 11 Июля, 2010, 12:50
Список фракций:
1. Kingdom of France
2. Kingdom of England
3. Kingdom of Scotland
4. Gaelic Kingdoms
5. Holy Roman Empire
6. Kingdom of Hungary
7. Duchies of Poland
8. Kingdom of Denmark
9. Kingdom of Norway
10. Kingdom of Sweden
11. The monastic state of Teutonic Knights
12. Lithuania
13. The Mongol Empire
14. The Republic of Novogorod
15. Kingdom of Halych and Volhynia
16. Kingdom of Portugal
17. Kingdom of Aragon
18. Kingdom of Navarra
19. Crown of Castile
20. Emirate of Granada
21. Papal States
22. Roman Empire of Nicaea
23. Crusader States (Cyprus, Antioch, Kingdom of Jerusalem etc)
24. Kingdom of Sicily
25. Mamluk Sultanate
26. The Latin Empire
27. Ilkhanate
28. Hafsid Dynasty
29. Kingdom of Servia
30. 2nd Bulgarian Empire
31. Marinid Dynasty
Ах да, полный список изменений в версиях 0,95. На англ. языке.
changed patch 0.8
- fixed family structures finally
- added Marinid Dynasty, Bulgarian Empire and Kingdom of Servia
- added settlements for factions that still lacked a few
- named a whole bunch of lords
- fixed a whole bunch of scenes
- reintegrated Diplomacy, again
- faction religions and religious differences are a big factor now
- caravan routes for factions that didn't have them
- peasant rebellions
- ability to recruit deserters
- patrols, prisoner trains and messengers
- more performance tweaks
- Cesis (Wenden) and Arensburg scenes by DrTomas added, these are fun to siege or defend!
- archery way more powerful now
- economy more or less fixed
- new font that supports many characters, not very pretty but it will have to do
- fixes for some castle scenes
- map tweaks (don't hate me Schmid975)
- lowest tier European cavalry have a chance to use crossbows, no more bows for them
- Lithuanian shields and helms by LDKsoldier added
- spears now use models by Dejawolf
- destrier charge bonus fixed
- some pricing fixes
- some weapons made faster
- and more stuff I don't remember
NOT SAVE COMPATIBLE
changed patch 0.7
- slow loading problem fixed
- stuttering, mostly fixed
- diplomacy mod removed again and probably for good, too many features that clash with what I want to do
- some more of Kuauik's and Kurunt's works available now
- reimplemented 'localized' conflicts again
- added some environment mod, forget the name and will look it up for credits
- added LDKsoldier's Balt helmets (thanks!)
- added the 'quick scene loader' mod to help with scene design
NOT SAVE COMPATIBLE
changed patch 0.6
- module system upgraded to 1.125
- fixed Cairo and Alexandria city scenes
- fixed a few issues with sea battles
- merchants will carry items appropriate for the town's region
- updated native castle scenes with those from 1.125
- made most of factional items available for purchase in the corresponding faction's cities
- deployable pavise for the player (can't use this for bots), find a shield called 'Pavise', use 'g' to deploy it.
most likely NOT save compatible, sorry.
changed patch 0.5
- upgraded to MS 1.123
- added a large amount of kuauik's textures
- diplomacy upgraded to 2.0
- reduced the number of bandits and took out traveling speed tweeks from patch 0.4 to improve performance, it should grind to a halt less frequently now.
- map updated by Schmid975 (thanks!)
- excellent sea battle scene by DrTomas
- castles from Adorno's castle pack
changed patch 0.4
- 13 factions added (Kingdoms of Portugal, Aragon, Navarra, Crown of Castile, Emirate of Granada, Papal States, Roman Empire of Nicaea, Crusader States, Kingdom of Sicily, Mamluk Sultanate, The Latin Empire, Ilkhanate, Hafsid Dynasty)
- 1 troop tree
- new 'whom will you serve' screen
- recruit one or all available recruits from village/town/castle
- new battle AI for land battles
- sea battles, not finished
- added some new textures by kauauik
- crusade mode when Jerusalem captured, not finished
- diplomacy mod reintegrated
- HRE settlements/lords finalized
- French settlements moved
- missing upgrade paths fixed
- multiple veteran archer entries fixed
- movement speed when traveling by sea trippled
- movement speed when traveling by road doubles (roads are 'steppe' terrain type so this bonus also applies to steppe)
- tweaked how time passes again
- added a new menu 'mod options' under 'take an action' while camping, you can change travel speed there if you like
- some bugs fixed and some added
The number of changes is starting to make the 'patch' just too big, next release will be the full installer again.
NOT SAVE COMPATIBLE
changed patch 0.3
- Scandinavian settlements - completed
- Lithuania, Novgorod etc - completed
- some new banners
- scene files added
NOT SAVE COMPATIBLE
changed patch 0.2
- added some unfinished factions
- restored travel speeds to what they were
- added plenty of bugs
- and fixed some too
NOT SAVE COMPATIBLE
changed patch 0.1
- fixed starting village assignment
- tavern keepers will give information on the whereabouts of companions (you can ask once every 24hrs)
- added templar troop tree (not recruitable yet)
- added modified dialogues and companions from tk_klondke
- increased the number of lancers mongols get
- increased the number of recruits from villages/towns/castles
- probably more I don't remember right now
- movement speed on the map reduced 50%
NOT SAVE COMPATIBLE