(try_begin),
(gt, ":party_no",0), #if lord has a party and he's somewhere in the field, he's benefiting from looting and PRM
(party_get_attached_to, ":fief_if_any", ":party_no"),
(lt, ":fief_if_any", 0),
(store_skill_level, ":looting_skill", skl_looting, ":troop_no"),
(val_add, ":skill_bonus", ":looting_skill"),
(store_skill_level, ":prm_skill", skl_prisoner_management, ":troop_no"),
(val_add, ":skill_bonus", ":prm_skill"),
(else_try), #otherwise he's benefiting from using his persuasion skill to ask people (other lords, guildmasters, etc - any connections) for money
(store_skill_level, ":persuasion_skill", skl_persuasion, ":troop_no"),
(val_add, ":skill_bonus", ":persuasion_skill"),
(assign, ":isnt_active", 1),
(try_end),