Исходник "en", обнови у мода, я СС засунул там есть пара фишек новых на английском.
##Gain begin
#Note: this is one part of three. The other two can be found in module_strings.py and module_troops.py.
(troop_set_slot, "trp_npc18", slot_troop_morality_type, tmt_egalitarian), #gain
(troop_set_slot, "trp_npc18", slot_troop_morality_value, 1),
(troop_set_slot, "trp_npc18", slot_troop_2ary_morality_type, tmt_aristocratic),
(troop_set_slot, "trp_npc18", slot_troop_2ary_morality_value, 1),
(troop_set_slot, "trp_npc18", slot_troop_personalityclash_object, "trp_npc16"), #gain - klethi
(troop_set_slot, "trp_npc18", slot_troop_personalityclash2_object, "trp_npc9"), #gain - alayen
(troop_set_slot, "trp_npc18", slot_troop_personalitymatch_object, "trp_npc6"), #firentis - gain
(troop_set_slot, "trp_npc18", slot_troop_home, "p_town_9"), #Khudan
(troop_set_slot, "trp_npc18", slot_troop_payment_request, 100),
(troop_set_slot, "trp_npc18", slot_troop_kingsupport_argument, argument_ruler),
(troop_set_slot, "trp_npc18", slot_troop_kingsupport_opponent, "trp_npc5"), #beheshtur
(troop_set_slot, "trp_npc18", slot_troop_town_with_contacts, "p_town_9"), #khudan
(troop_set_slot, "trp_npc18", slot_lord_reputation_type, lrep_custodian), #
##Gain end